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<feed xmlns="http://www.w3.org/2005/Atom"><title>Embodied AI Radar — Perception, SLAM &amp; 3D Mapping</title>
<link href="https://hu-zlatan.github.io/embodied-ai-radar/"/><link rel="self" href="https://hu-zlatan.github.io/embodied-ai-radar/topics/perception.xml"/><id>https://hu-zlatan.github.io/embodied-ai-radar/topics/perception.xml</id>
<updated>2026-10-29T00:00:00Z</updated><author><name>Embodied AI Radar</name></author>
<entry><title>Pushing Dexterity and Safety for In-Hand Object Pose Reaching That Works Remarkably Well</title><id>https://arxiv.org/abs/2610.37652</id>
<link href="https://arxiv.org/abs/2610.37652"/><updated>2026-10-28T00:00:00Z</updated>
<summary>Dexterous manipulation with multi-fingered hands is the next frontier of robotics, yet learned hand skills remain limited to simple grasps or basic repeated motions, such as rotating an object. As robots attempt more demanding in-hand maneuvers, safety, such as not dropping the object, becomes critical, yet it is rarely measured. We study in-hand object pose reaching, a task that demands diverse and difficult grasps: moving an object to almost any position and orientation within reach of the fingers, at any wrist orientation, through long sequences of consecutive goals. We present a recipe …</summary></entry><entry><title>RESPLE2: Inertial-Informed Recursive Non-Uniform Spline Estimation for Multi-Sensor Odometry with Global Refinement</title><id>https://arxiv.org/abs/2610.37602</id>
<link href="https://arxiv.org/abs/2610.37602"/><updated>2026-10-28T00:00:00Z</updated>
<summary>We present RESPLE2, a recursive multi-sensor state estimation framework using non-uniform B-splines for 6-DoF motion representation. By exploiting the knot-clamping boundary property, we propose a theoretically grounded mechanism for exact control-point prediction directly informed by inertial kinematics along the trajectory, with knot placement adapted to motion and measurement availability. Within an iterated extended Kalman filter, we perform this prediction using a subset of inertial measurements. A subsequent reset step preserves trajectory consistency as the knots extend. The update …</summary></entry><entry><title>Generalizable Target-Less Joint Intrinsic-Extrinsic Camera-LiDAR Calibration using Deep Pixel-Point Correspondences</title><id>https://arxiv.org/abs/2610.37350</id>
<link href="https://arxiv.org/abs/2610.37350"/><updated>2026-10-28T00:00:00Z</updated>
<summary>Accurate camera-LiDAR calibration is an essential prerequisite for robust multi-modal perception in robotics. Recent target-less methods based on learned pixel-point correspondences achieve high extrinsic calibration accuracy and generalize across environments. However, they operate on rectified images with known camera intrinsics, restricting their applicability to systems whose cameras have already been individually calibrated. We present a fully automatic, target-less framework that jointly estimates camera intrinsics, radial-tangential distortion, and camera-LiDAR extrinsics from raw …</summary></entry><entry><title>RAVEN: A Unified Active SLAM System for Rapid Autonomous Visual Exploration with Aerial Robots under Localization Uncertainty</title><id>https://arxiv.org/abs/2610.37111</id>
<link href="https://arxiv.org/abs/2610.37111"/><updated>2026-10-28T00:00:00Z</updated>
<summary>Active simultaneous localization and mapping (SLAM) addresses the problem of planning robot motion to build complete and accurate maps of unknown environments through efficient exploration while maintaining high localization accuracy. This raises a dilemma between exploring unknown spaces to expand coverage and exploiting visited regions to perform active loop closures. Despite numerous prior works on ground robots, aerial robots with high agility and constrained sensor suites face more significant localization drift and thereby demand dedicated active SLAM planning. Moreover, a unified …</summary></entry><entry><title>Integrated Design and Reproducible Feasibility Analysis of a Four-Wheel Rover with Packet-Commanded Imaging, LiDAR Ranging, and Learning-Assisted Target Recognition</title><id>https://arxiv.org/abs/2610.36816</id>
<link href="https://arxiv.org/abs/2610.36816"/><updated>2026-10-28T00:00:00Z</updated>
<summary>This study develops an integrated, reproducible design assessment for a four-wheel educational rover intended for the high-school remote-control division of the 2027 NASA Human Exploration Rover Challenge. The architecture combines commercial differential drive control, independently sprung wheel carriers, separate drive and task batteries, and a Raspberry Pi-based subsystem that executes received imaging and ranging commands. The analysis reconciles component lists with dimensioned computer-aided design views, derives mobility and electrical constraints, and connects sensor geometry to …</summary></entry><entry><title>Polarity--Time Interaction and Multi-Level Reliability for Event-Based Spacecraft Pose Estimation</title><id>https://arxiv.org/abs/2610.36625</id>
<link href="https://arxiv.org/abs/2610.36625"/><updated>2026-10-28T00:00:00Z</updated>
<summary>Sparse event responses produce uneven keypoint errors whose effects on spacecraft pose depend on correspondence geometry and the reliability of successive observations. We present a reliability-aware framework connecting polarity--time localization, geometric recovery, event--CAD refinement, and trajectory optimization. A three-branch representation combines positive events, negative events, and recent-event timing through cross-branch attention and gating, followed by spatiotemporal aggregation. An ordered semantic-point head estimates relative correspondence precision for geometrically …</summary></entry><entry><title>Camera-to-Quadruped Robot Pose Estimation from Sequential Images</title><id>https://arxiv.org/abs/2610.36599</id>
<link href="https://arxiv.org/abs/2610.36599"/><updated>2026-10-28T00:00:00Z</updated>
<summary>Quadruped robots are increasingly deployed in hazardous environments such as disaster response and facility inspection, where external-camera monitoring is essential for safe operation. This setting is challenging because quadrupeds are articulated systems with time-varying leg joints, leg symmetry, and frequent self-occlusions, which make keypoint correspondence ambiguous. Moreover, no public benchmark exists, making quantitative comparison difficult. To address these challenges, we propose QuadPose, which estimates the full-body 18-DoF pose (6-DoF base pose + 12-DoF joint angles) from …</summary></entry><entry><title>OpenJaws: An Open Hardware UMI Framework with Stereo Localization for Generalist Manipulation</title><id>https://arxiv.org/abs/2610.36598</id>
<link href="https://arxiv.org/abs/2610.36598"/><updated>2026-10-28T00:00:00Z</updated>
<summary>Handheld data-collection interfaces such as the Universal Manipulation Interface (UMI) allow manipulation demonstrations to be gathered in the wild without a robot in the loop, but the quality of the resulting action labels is bounded by the accuracy of vision-based localization. Existing systems recover end-effector pose from monocular visual-inertial odometry, which is subject to scale ambiguity and drift, or delegate tracking to closed-source modules and external infrastructure that reintroduce cost and setup burden. We present OpenJaws, a fully open hardware and software framework for …</summary></entry><entry><title>SG^2SLAM: Spatial Geometry-Informed 3D Gaussian Splatting SLAM for Monocular Outdoor Navigation</title><id>https://arxiv.org/abs/2610.36312</id>
<link href="https://arxiv.org/abs/2610.36312"/><updated>2026-10-28T00:00:00Z</updated>
<summary>Monocular outdoor navigation requires robust camera motion estimation and a dense, navigable map, where 3D Gaussian Splatting SLAM serves this task through an explicit differentiable parameterization and closed-form projection. However, typically, the geometry is recovered by associating 2D pixels with 3D points, so a modular SLAM system absorbs tracking error into the map, leading to cascading degradation. To address these gaps, we present SG^2SLAM, which couples streaming spatial geometry with a ray-conditioned 3DGS kernel. Streaming spatial geometry replaces the per- frame …</summary></entry><entry><title>VPR-Space: A Benchmark for Visual Place Recognition in Space Analog Domains</title><id>https://arxiv.org/abs/2610.35642</id>
<link href="https://arxiv.org/abs/2610.35642"/><updated>2026-10-27T00:00:00Z</updated>
<summary>Visual Place Recognition (VPR) is an important means for loop closure detection in visual Simultaneous Localization and Mapping (SLAM). While state-of-the-art VPR and SLAM approaches excel in urban and feature-rich natural environments, the vast and feature-poor environments of extraterrestrial surfaces like on the Moon or Mars pose severe challenges for existing approaches. This paper presents a novel benchmark, VPR-Space, to evaluate VPR capabilities on extraterrestrial surfaces. There are three contributions: (1) We collected sixteen VPR database-query datasets based on existing data from …</summary></entry><entry><title>Robot-Aligned 3D Gaussian Splatting for Precise Reaching with Wrist-Camera VLA Policies</title><id>https://arxiv.org/abs/2610.35626</id>
<link href="https://arxiv.org/abs/2610.35626"/><updated>2026-10-27T00:00:00Z</updated>
<summary>Efficient robotic data collection remains a major bottleneck for vision-language-action (VLA) policy learning, especially for tasks requiring accurate end-effector positioning and camera-action alignment. This challenge is particularly severe in electronic-waste disassembly, where robots operate in cluttered assemblies of densely packed, visually similar components. Full digital-twin simulation is difficult because many parts are thin, reflective, or mechanically complex, making accurate object-level meshes and contact models difficult to obtain. In this work, we focus on pre-contact reaching …</summary></entry><entry><title>Resilient Decentralized Radar-LiDAR-Inertial Odometry in Challenging Subterranean Environments</title><id>https://arxiv.org/abs/2610.35363</id>
<link href="https://arxiv.org/abs/2610.35363"/><updated>2026-10-27T00:00:00Z</updated>
<summary>Accurate localization in GPS-denied and visually degraded environments affected by smoke, dust, or fog remains a critical challenge for autonomous systems. While LiDAR provides high-resolution spatial perception, its performance deteriorates under particulate occlusion. In contrast, frequency-modulated continuous-wave (FMCW) radar offers robustness under such conditions but suffers from sparse measurements and outliers. This article presents a resilient decentralized LiDAR Radar Inertial Odometry (LRIO) framework that fuses the complementary strengths of LiDAR, radar, and inertial sensing to …</summary></entry><entry><title>Uncertainty Evaluation to Support Safety of the Intended Functionality Analysis for Determining the Applicability of Performance Targets Across Triggering Conditions in ML-Based LiDAR Object Detection</title><id>https://arxiv.org/abs/2610.35092</id>
<link href="https://arxiv.org/abs/2610.35092"/><updated>2026-10-27T00:00:00Z</updated>
<summary>For safety of the intended functionality (SOTIF) analysis according to ISO 21448, a machine learning object detector for light detection and ranging (LiDAR) point clouds can meet a performance target, a limit on the mean per-frame share of wrong detections among accepted detections, by rejecting detections above an uncertainty threshold. A threshold selected on data of one condition carries a statistical guarantee only for data distributed like its selection data, whereas SOTIF analysis covers every triggering condition. This paper presents an uncertainty evaluation in which the threshold is …</summary></entry><entry><title>Localization-Uncertainty-Aware UAV Swarm Search for GNSS-Denied Maritime Surveillance</title><id>https://arxiv.org/abs/2610.34873</id>
<link href="https://arxiv.org/abs/2610.34873"/><updated>2026-10-27T00:00:00Z</updated>
<summary>This paper studies UAV swarm search in GNSS-denied maritime environments, where inter-UAV ranging drives cooperative localization and uncertainty propagates along the multi-hop reference chain, affecting connectivity, collision avoidance, and search effectiveness. We propose an uncertainty-aware control barrier function (CBF) framework approximating cascading localization covariance through Fisher information matrices. First, the cascading covariance model captures how ranging noise and neighbor uncertainty accumulate along the localization chain. Second, uncertainty-tightened CBFs …</summary></entry><entry><title>SceneAgent: An Agentic Pipeline from 3D and 4D Captures to Simulation Environments</title><id>https://arxiv.org/abs/2610.34745</id>
<link href="https://arxiv.org/abs/2610.34745"/><updated>2026-10-27T00:00:00Z</updated>
<summary>Visual captures provide detailed scene appearance, but converting them into interactive simulation environments requires object reconstruction, physical modeling, and correction of intermediate errors. We present SceneAgent, an agentic pipeline that coordinates these steps through simulator-based visual inspection and repair. The pipeline processes 3D Gaussian Splatting (3DGS), photogrammetry, LiDAR captures, AI-generated 3DGS scenes, and 4D videos of dynamic scenes, and combines object segmentation, physical parameter estimation, part decomposition, articulation, and deformable simulation. …</summary></entry><entry><title>On Distributed Sensing and Adversarial Localization of Narrowband Acoustic Sources for Offshore Data Center Monitoring</title><id>https://arxiv.org/abs/2610.34393</id>
<link href="https://arxiv.org/abs/2610.34393"/><updated>2026-10-27T00:00:00Z</updated>
<summary>This report investigates an acoustic surveillance framework for localizing and tracking narrowband adversarial acoustic sources that threaten offshore data centers. Unlike conventional sound source localization (SSL) methods that rely on broadband signals and compact receiver arrays, the considered scenario involves narrowband emissions and sparse sensors. In such scenarios, the observed time-difference-of-arrival (TDOA) measurements are aliased and produce an ambiguous solution space, rendering conventional localization methods ineffective. To address this challenge, we integrate a mobile …</summary></entry><entry><title>Robust Single-Parameter Point Cloud Registration using Truncated Lp Functions</title><id>https://arxiv.org/abs/2610.34271</id>
<link href="https://arxiv.org/abs/2610.34271"/><updated>2026-10-27T00:00:00Z</updated>
<summary>We propose a novel method for robust point cloud registration with only one tunable parameter. Our method, dubbed TLP, uses truncated $L_p$ functions with different values of $p$ to assign priority scores to correspondences, select the hypothesis, and refine the final model. By leveraging the robustness of truncated functions, TLP effectively handles the high outlier rates commonly encountered in real-world 3D feature matching. We also exploit GPU parallelization to evaluate hypotheses efficiently, enabling registration from thousands of correspondences in under a second on average. With only …</summary></entry><entry><title>Learning Interaction-Aware Path Corrections from Unlabeled Trajectories: A LiDAR-Based Sim-to-Real GNN Framework for Construction Robots</title><id>https://arxiv.org/abs/2610.34060</id>
<link href="https://arxiv.org/abs/2610.34060"/><updated>2026-10-27T00:00:00Z</updated>
<summary>Construction robots operating near workers require navigation that can anticipate human motion while remaining robust to dynamic and unstructured site conditions. However, existing social navigation methods depend on hand-crafted interaction rules, labeled demonstrations, or robot-specific control policies, limiting their scalability and transferability in construction environments. We propose a real-time, LiDAR-only framework that learns interaction-aware path corrections from unlabeled demonstrations. Constant-velocity extrapolation generates residual learning targets, while a GNN models …</summary></entry><entry><title>T-ConSG: A LiDAR-Based Real-Time Temporal Construction Scene Graph for Dynamic and Evolving Environments</title><id>https://arxiv.org/abs/2610.34041</id>
<link href="https://arxiv.org/abs/2610.34041"/><updated>2026-10-27T00:00:00Z</updated>
<summary>Dynamic and continuously evolving environments present significant challenges for robotic mapping and scene understanding, particularly on construction sites where moving agents, temporary obstacles, and persistent structural changes coexist. While dynamic and long-term SLAM methods can detect motion and environmental changes, their outputs are predominantly metric representations that provide limited structure for higher-level spatial and temporal reasoning. This paper presents a LiDAR-based real-time temporal construction scene graph (T-ConSG) that jointly represents free-space regions, …</summary></entry><entry><title>Floor Friction Assessment from Robot Tire-Surface Interaction</title><id>https://arxiv.org/abs/2610.33735</id>
<link href="https://arxiv.org/abs/2610.33735"/><updated>2026-10-27T00:00:00Z</updated>
<summary>Floor traction influences wheel-slip behavior, dead-reckoning accuracy, and the navigation performance of wheeled mobile robots that rely on wheel odometry. As these robots become increasingly common in GNSS-denied indoor environments, including automated manufacturing and retail facilities, their onboard measurements could also be used to characterize floor conditions and improve localization. In this study, a skid-steer robot was driven over five floor surfaces with distinct traction characteristics using commanded velocity profiles designed to induce wheel slip through repeated …</summary></entry><entry><title>TinyFlow: Breaking the Warping Bottleneck for Edge Optical Flow</title><id>https://arxiv.org/abs/2610.33338</id>
<link href="https://arxiv.org/abs/2610.33338"/><updated>2026-10-27T00:00:00Z</updated>
<summary>High-performance optical flow networks are difficult to deploy on resource-constrained edge accelerators because their iterative refinement warps features by the current flow, which relies on flow-dependent resampling and data-dependent memory access. We present TinyFlow, a 1.26M-parameter warp-free optical flow network that preserves iterative coarse-to-fine refinement by replacing the warp with a fixed-window correlation over constant offsets, so the whole network compiles as a single static INT8 graph. Quantization-aware fine-tuning, warp-teacher distillation, and model souping reduce the …</summary></entry><entry><title>Bracketing Shows the Way: Adaptive Multi-Exposure Policy as Input for Robust Visual SLAM</title><id>https://arxiv.org/abs/2610.33174</id>
<link href="https://arxiv.org/abs/2610.33174"/><updated>2026-10-27T00:00:00Z</updated>
<summary>Rapid illumination transitions can disturb Visual SLAM (VSLAM) by saturating images before the Automatic Exposure (AE) policy adapts, removing the visual correspondences needed to maintain tracking. Our proposed methods mitigate this disturbance at two levels: B-Adapt acquires adaptive exposure brackets to cover the scene dynamic range while promoting photometric overlap, and BVSLAM directly uses the multi-exposure sequence as constraints in a factor graph state estimator without relying on High Dynamic Range (HDR) merging. We evaluate both methods against state-of-the-art approaches in …</summary></entry><entry><title>Monte Carlo-Based Indoor UAV Localization in Dynamic Environments Using Only Four Onboard Range Sensors</title><id>https://arxiv.org/abs/2610.32645</id>
<link href="https://arxiv.org/abs/2610.32645"/><updated>2026-10-26T00:00:00Z</updated>
<summary>Indoor UAV localization with minimal onboard sensing remains challenging, particularly in dynamic environments. We propose augmented filtered Monte Carlo localization (AF-MCL) for 2D localization using only four single-point range sensors and measured heading. AF-MCL rejects range measurements inconsistent with the known static map and adaptively injects particles to recover from localization divergence and kidnapping. Beam classification is performed only at the previous position estimate, making its ray-casting cost independent of the particle count. The particle distribution additionally …</summary></entry><entry><title>Point-Level Refinable Semantic Mapping for Spatial Understanding</title><id>https://arxiv.org/abs/2610.31476</id>
<link href="https://arxiv.org/abs/2610.31476"/><updated>2026-10-23T00:00:00Z</updated>
<summary>Open-vocabulary 3D semantic maps have emerged as a key spatial memory representation for long-horizon robot autonomy, enabling robots to reason about objects, their spatial relationships, and past observations across time. However, existing object-centric semantic maps are primarily designed for static environments and rely on an append-only point integration strategy, where newly observed points are accumulated but previously integrated points are rarely reevaluated. Consequently, perception errors accumulate over time, and outdated points persist after objects move or disappear. Although …</summary></entry><entry><title>GelSlim 5.0: Unifying Vision and Touch with a Single Fingertip Camera</title><id>https://arxiv.org/abs/2610.31334</id>
<link href="https://arxiv.org/abs/2610.31334"/><updated>2026-10-23T00:00:00Z</updated>
<summary>Vision and touch provide complementary cues for object pose and local contact geometry, but external cameras are often occluded at the contact site. We present GelSlim 5.0, a fingertip sensor that acquires visual and tactile observations with one fixed camera and a continuous UV-responsive contact layer. By switching illumination, the camera sequentially acquires through-membrane visual images and contact-sensitive tactile images from a shared viewpoint, avoiding inter-camera extrinsic calibration. To combine these observations, we introduce VisTacFusion, a multimodal transformer with …</summary></entry><entry><title>Consistent Distributed Invariant EKF SLAM with Point and Object Features</title><id>https://arxiv.org/abs/2610.31221</id>
<link href="https://arxiv.org/abs/2610.31221"/><updated>2026-10-23T00:00:00Z</updated>
<summary>Multi-robot SLAM allows robots to improve their estimates by exchanging map information, but repeated exchanges create unknown correlations between local estimators. Covariance intersection (CI) can fuse estimates without tracking these correlations. In right-invariant extended Kalman filter (RI-EKF) SLAM, however, point features obtain their invariant errors through the robot rotation, so a neighbor&#x27;s map estimate is expressed in its own error coordinates and is correlated with its pose, and cannot be fused by CI directly. This paper presents Joint-CI, a unified fusion method for distributed …</summary></entry><entry><title>RGraph-Eval: Task-Grounded Scene Graphs for Evaluating Robot Video Generation</title><id>https://arxiv.org/abs/2610.31121</id>
<link href="https://arxiv.org/abs/2610.31121"/><updated>2026-10-23T00:00:00Z</updated>
<summary>Generated robot videos can look convincing while depicting the wrong interac- tion: a different object is moved, a grasp disappears, or a placement ends out- side its destination. We introduce RGraph-Eval, a reference-based framework that makes these discrepancies explicit through task-grounded temporal scene graphs. Unlike approaches that construct separate evidence representations for different evaluation dimensions, we organize task entities, interactions, and motion within a unified, interpretable scene graph representation. A foundation-model pipeline identifies manipulation roles, …</summary></entry><entry><title>RangeNav: Task-Aligned LiDAR Range-Image Pretraining for Robot Navigation</title><id>https://arxiv.org/abs/2610.29845</id>
<link href="https://arxiv.org/abs/2610.29845"/><updated>2026-10-22T00:00:00Z</updated>
<summary>Autonomous mobile robots operating in dense crowds and cluttered sites require $360^\circ$ perception to react to surrounding hazards. While panoramic LiDAR offers full-surround coverage, learning representations within reinforcement learning (RL) is sample-inefficient under sparse rewards, and existing 3D pretrained point-cloud encoders are too memory-heavy for massively parallel RL simulation. We present RangeNav, a compact (183k parameters) LiDAR range-image encoder pretrained entirely on synthetic data. RangeNav uses anisotropic convolutions and circular padding to handle the extreme …</summary></entry><entry><title>Reading the Room: Scale-ambiguous Semantic Registration of Sparse VSLAM Maps to Floor Plans in Partially Built Environments</title><id>https://arxiv.org/abs/2610.29647</id>
<link href="https://arxiv.org/abs/2610.29647"/><updated>2026-10-22T00:00:00Z</updated>
<summary>Many robotic construction applications, such as progress tracking, require registering a sensor trajectory to a prior 2D floor plan. Visual capture is attractive for its low cost and availability, but aligning a visual simultaneous localization and mapping (VSLAM) map to a floor plan is difficult; VSLAM recovers geometry only up to an unknown similarity transform, the sparse point cloud is cross-modal to the symbolic floor plan, sites are only partially built during capture, and construction sites are visually repetitive, degrading map quality while removing distinctive features. Existing …</summary></entry><entry><title>A2I-Calib++: A Kinematics-Driven Anti-noise Active Calibration Framework for Whole-Body Multi-IMU Systems on Legged Robots</title><id>https://arxiv.org/abs/2610.29438</id>
<link href="https://arxiv.org/abs/2610.29438"/><updated>2026-10-22T00:00:00Z</updated>
<summary>Recently, multi-node inertial measurement unit (multi-IMU) systems have shown promise for robust odometry in legged robots. Multi-IMU fusion can improve legged robot odometry but requires accurate spatiotemporal calibration among the sensors. Existing multi-IMU calibration methods, designed for aerial or handheld platforms, face challenges on legged robots because routine locomotion may provide insufficient excitation, while foot slips, impacts, and vibrations introduce measurement disturbances. To address these challenges, we propose A2I-Calib++, a kinematics-driven anti-noise active …</summary></entry><entry><title>AOV-GS: Active Open-Vocabulary Semantic Mapping with 3D Gaussian Splatting</title><id>https://arxiv.org/abs/2610.29374</id>
<link href="https://arxiv.org/abs/2610.29374"/><updated>2026-10-22T00:00:00Z</updated>
<summary>Robots deployed in human-centered environments need maps that support both geometric navigation and open-vocabulary semantic queries beyond a fixed label set. A key challenge is enriching such maps with semantic information without relying on manually annotated segmentation masks or closed-set semantic categories. Existing geometry-driven active mapping maximizes coverage but treats semantics as a passive by-product of the collected trajectory, whereas active semantic mapping typically depends on supervised semantic segmentation. We present AOV-GS, an active 3D Gaussian mapping system that …</summary></entry><entry><title>RoPT: Robust 6DoF Object Pose Tracking in Video</title><id>https://arxiv.org/abs/2610.28962</id>
<link href="https://arxiv.org/abs/2610.28962"/><updated>2026-10-22T00:00:00Z</updated>
<summary>Accurate 6-DoF object pose tracking is essential for robotic interaction, yet conventional monocular pipelines frequently suffer from catastrophic divergence under rapid object motion. We present RoPT, a robust tracking framework engineered to overcome this limitation by unifying visual perception, temporal kinematics, and global re-localization into a tightly coupled closed loop. Unlike existing open-loop trackers, RoPT delivers three critical capabilities that fundamentally alter system resilience. First, the visual perception component tracks object masks to robustly handle partial and …</summary></entry><entry><title>VeriCalib: Verifiable Target-Based LiDAR-Camera Calibration</title><id>https://arxiv.org/abs/2610.28791</id>
<link href="https://arxiv.org/abs/2610.28791"/><updated>2026-10-22T00:00:00Z</updated>
<summary>Target-based extrinsic calibration estimates the rigid transform between sensors from a few observations of a known target, and its result is commonly assessed by the root-mean-square error of the fitted residuals. However, this scalar error is computed on the same observations and therefore cannot indicate whether to accept the result, re-extract, recollect or add observations. This paper presents VeriCalib, which formulates extrinsic calibration as a verifiable estimation problem and reports a calibration state. The key insight is a two-level extrinsic compensation mechanism, in which the …</summary></entry><entry><title>Real-Time Ground Normal Vector Estimation for Spherical Mobile 3D Mapping using LiDAR-Inertial Odometry</title><id>https://arxiv.org/abs/2610.28701</id>
<link href="https://arxiv.org/abs/2610.28701"/><updated>2026-10-22T00:00:00Z</updated>
<summary>Accurate ground plane normal estimation is essential for odometry in spherical mobile mapping systems (SMMS), which face challenges from rapid rotations and limited ground coverage. We propose two RANSAC-based approaches: single-scan estimation with normal vector scoring and multi-step validation, and LiDAR-inertial odometry (LIO)-based estimation using a global 3D map. Evaluated across diverse real-world datasets against terrestrial laser scanner ground truth, results show that LIO-based estimation significantly outperforms single-scan methods in accuracy and robustness. Integrating ground …</summary></entry><entry><title>CoGaussian: Open-Vocabulary Gaussian-based Collaborative 3D Scene Understanding</title><id>https://arxiv.org/abs/2610.28530</id>
<link href="https://arxiv.org/abs/2610.28530"/><updated>2026-10-21T00:00:00Z</updated>
<summary>Collaborative perception enables agents to retrieve the scene semantics and geometry beyond the field of view of any individual agent. This broader scene understanding enhances transportation safety and improves efficiency in multi-robot systems. However, existing collaborative semantic occupancy methods rely on dense 3D voxel annotations and are limited to recognizing objects within a predefined set of semantic classes. To overcome these limitations, we present CoGaussian, an open-vocabulary Gaussian-based collaborative semantic occupancy prediction framework. CoGaussian represents a scene …</summary></entry><entry><title>VEOcc++: Learning Persistent Voxel Feature Maps for Embodied Online Semantic Occupancy Mapping and Offline Refinement</title><id>https://arxiv.org/abs/2610.27704</id>
<link href="https://arxiv.org/abs/2610.27704"/><updated>2026-10-21T00:00:00Z</updated>
<summary>Semantic occupancy mapping supports embodied perception during exploration and detailed scene understanding afterward, giving rise to two complementary requirements: online incremental mapping for maintaining an up-to-date global map under causal constraints, and offline global map refinement for improving the completed scene representation with additional computation. We present VEOcc++, a unified voxel-centric framework that connects both stages through a persistent sparse voxel feature map. During exploration, the map expands with newly observed regions and integrates aligned local …</summary></entry><entry><title>PanoGraphGS: Unifying Panoptic Segmentation and Hierarchical 3D Scene Graphs with Gaussian Splatting</title><id>https://arxiv.org/abs/2610.27696</id>
<link href="https://arxiv.org/abs/2610.27696"/><updated>2026-10-21T00:00:00Z</updated>
<summary>3D scene graphs support language-guided navigation by organizing physical entities and their containment and spatial relations into hierarchical maps. Building such structured maps requires a scene representation that consistently distinguishes semantic regions and object instances across viewpoints. To this end, we present PanoGraphGS, a unified framework that integrates panoptic 3D Gaussian representation learning with hierarchical 3D scene graph construction. The framework learns semantic and instance features on shared Gaussian geometry. Prototype-based semantic learning and …</summary></entry><entry><title>SynCalib: Breaking Dataset Shortcuts in LiDAR-Camera Calibration via Extrinsic-Controllable Synthesis</title><id>https://arxiv.org/abs/2610.27547</id>
<link href="https://arxiv.org/abs/2610.27547"/><updated>2026-10-21T00:00:00Z</updated>
<summary>Online LiDAR-camera calibration remains a fundamental yet challenging task in the field of robotics. Recently, deep learning-based data-driven approaches have emerged, offering high-precision, targetless calibration capabilities. However, existing methods often suffer from a critical dataset shortcut phenomenon due to the lack of extrinsic diversity in their training data. Networks tend to overfit to fixed nominal extrinsic configurations, leading to severe performance degradation and poor generalization in real-world deployments. To address this limitation, we propose a highly generalizable …</summary></entry><entry><title>OmniVLoc: Topo-metric Visual Localization for Omnidirectional Cameras</title><id>https://arxiv.org/abs/2610.27522</id>
<link href="https://arxiv.org/abs/2610.27522"/><updated>2026-10-21T00:00:00Z</updated>
<summary>Omnidirectional cameras provide surround-view information, significantly overcoming the field-of-view constraints for traditional visual localization systems. However, existing localization systems fail to fully exploit the characteristics of omnidirectional cameras, struggling to deliver accurate and robust localization performance amidst scene content variations and illumination-induced appearance changes. In this work, we propose OmniVLoc, a surround-view localization system based on a topo-metric framework. By integrating state-of-the-art global place recognition and monocular depth …</summary></entry><entry><title>RadGeoLoc: Radar Geolocalization via Particle Filtering</title><id>https://arxiv.org/abs/2610.27310</id>
<link href="https://arxiv.org/abs/2610.27310"/><updated>2026-10-21T00:00:00Z</updated>
<summary>In real-time autonomous field applications, GNSS is often unreliable and inaccurate. A possible solution is localizing against a prebuilt map like a satellite image, as it is georeferenced and already surveyed. In this work, we localize a spinning radar measurement against overhead RGB imagery with a learned observation model. We use a radar representation pretrained by masked reconstruction and align it to features from a satellite image. A particle filter propagated by radar odometry proposes candidate poses, and our observation model provides a likelihood over these poses. We evaluate our …</summary></entry><entry><title>On Maximum Clique and Maximum Consensus Formulations in Point Cloud Registration</title><id>https://arxiv.org/abs/2610.27275</id>
<link href="https://arxiv.org/abs/2610.27275"/><updated>2026-10-21T00:00:00Z</updated>
<summary>Maximum clique and maximum consensus are widely used formulations for robust point cloud registration in robotics. Maximum consensus seeks one transformation that aligns as many matches as possible, while maximum clique selects matches through pairwise distance tests. Maximum clique is often used as a substitute for or an approximation to maximum consensus, with empirical evidence suggesting a close relationship. However, how closely the two formulations agree is not fully understood. We study this relationship theoretically. We show that a maximum clique can have arbitrarily large alignment …</summary></entry><entry><title>Foundation Model Driven Optical Flow</title><id>https://arxiv.org/abs/2610.26690</id>
<link href="https://arxiv.org/abs/2610.26690"/><updated>2026-10-20T00:00:00Z</updated>
<summary>We investigate how frozen pretrained visual and depth representations support dense optical flow when coupled with a supervised matching network. Building on TTSFlow, this paper studies Dense Prediction Transformer (DPT) feature decoding and one coarse-to-fine refinement stage. Our method fuses features from frozen DINOv2 and Depth Anything V2 models and estimates optical flow through a trainable transformer-based matching pipeline. After optical-flow training on FlyingChairs and FlyingThings3D, it achieves 2.37 endpoint error (EPE) on the Sintel training split, Final pass, compared with 2.52 …</summary></entry><entry><title>EgoRayFormer: Ray-Space Stereo Refinement for Egocentric 3D Human Pose Estimation</title><id>https://arxiv.org/abs/2610.26641</id>
<link href="https://arxiv.org/abs/2610.26641"/><updated>2026-10-20T00:00:00Z</updated>
<summary>Head-mounted stereo fisheye cameras provide a compact view of the wearer&#x27;s body, but strong distortion, partial visibility and a short baseline make 3D pose estimation difficult. Existing refinement decoders sample image features independently in each view, without requiring the samples to correspond to a common 3D hypothesis. We introduce EgoRayFormer, a causal pose estimator that couples stereo feature sampling and geometric refinement in ray space. For each joint, the decoder projects shared 3D hypotheses along and around its viewing ray into both images. A geometric branch then corrects …</summary></entry><entry><title>CAOS-SLAM: Class-Agnostic Object-Aware Real-Time vSLAM for Dynamic Environments</title><id>https://arxiv.org/abs/2610.26633</id>
<link href="https://arxiv.org/abs/2610.26633"/><updated>2026-10-20T00:00:00Z</updated>
<summary>Robust visual Simultaneous Localization and Mapping (vSLAM) in dynamic environments faces challenges due to the presence of moving objects that may introduce erroneous observations, corrupt the map reconstruction and overall degrade localization accuracy. Existing vSLAM approaches often rely on predefined semantic classes or costly pixel-wise classification, limiting their robustness or applicability in real-world scenarios. This paper presents CAOS-SLAM, a dynamic vSLAM framework that extends ORB-SLAM3 with a hybrid perception pipeline to detect, track, and filter both semantically known and …</summary></entry><entry><title>Learning Wheel Motion Uncertainty for Degeneracy-Aware LiDAR-Inertial Odometry on Quadrupedal Wheel-Legged Robots</title><id>https://arxiv.org/abs/2610.26550</id>
<link href="https://arxiv.org/abs/2610.26550"/><updated>2026-10-20T00:00:00Z</updated>
<summary>Wheel kinematics can support odometry for quadrupedal wheel-legged robots when LiDAR geometry provides weak motion constraints. However, slip and contact loss make rolling predictions unreliable, and contact state alone cannot determine their reliability across motion directions. We propose a tightly coupled LiDAR-inertial-kinematic odometry framework that retains analytical rolling predictions and learns per-wheel, direction-dependent process covariances from proprioceptive history. The estimator maintains moving wheel-center states, allowing the learned uncertainty to regulate the influence …</summary></entry><entry><title>AnchorFlow-VIO: Fixed-Template Monocular Visual-Inertial Odometry on LaMAria</title><id>https://arxiv.org/abs/2610.26210</id>
<link href="https://arxiv.org/abs/2610.26210"/><updated>2026-10-20T00:00:00Z</updated>
<summary>We present AnchorFlow-VIO, an open-source Basalt-derived monocular visual-inertial odometry system, and evaluate a uniform configuration on LaMAria. The system uses one grayscale camera and one IMU, combining factory IMU correction, a fixed timing adjustment, windowed initialization and fixed-template patch tracking. Server evaluation of all 63 test recordings yields control-point scores of 47.2, 37.1, 24.8, 35.1 and 15.6 for Short, Medium, Long, Low light and Moving platform. Test pose recalls at 5 m are 84.6%, 69.1%, 53.9% and 62.9% for the four categories reporting dense recall. On ten …</summary></entry><entry><title>Self-Supervised Inertial Odometry</title><id>https://arxiv.org/abs/2610.25988</id>
<link href="https://arxiv.org/abs/2610.25988"/><updated>2026-10-20T00:00:00Z</updated>
<summary>Learning inertial odometry for a new platform usually requires ground-truth trajectories. We show that an inertial odometry model can instead be trained from scratch by a myopic teacher that integrates the IMU over each short window independently, a scheme we call integration self-supervision.Interestingly, although supervised only by short-window velocity changes, the student learns to directly predict velocity, and does so more accurately than its integration teacher. Pose graph distillation then refines the model with sequence-consistent targets from a pose graph over many windows. …</summary></entry><entry><title>OV-PEAR: Observation-Verified Pose-Scale Estimation and Reconstruction for Unknown Industrial Manipulation Objects</title><id>https://arxiv.org/abs/2610.25840</id>
<link href="https://arxiv.org/abs/2610.25840"/><updated>2026-10-20T00:00:00Z</updated>
<summary>Fine industrial robotic manipulation requires 6D pose, scale, and an operation-ready 3D model. Existing industrial pose estimation relies on CAD models, object-specific training data, or stable workcells, limiting use with unseen objects; zero-shot methods suffer from single-view occlusion, generative bias, and scale uncertainty. We present OV-PEAR, an observation-verified framework for 3D reconstruction and pose-scale estimation of unknown industrial objects. Its three-stage object-centric pipeline: (1) segments RGB-D instances and generates object-level 3D hypotheses; (2) anchors them to …</summary></entry><entry><title>SpaRV: Sparse Radiance Voxels for Scalable Geometrically Consistent LiDAR-Visual Mapping and Rendering</title><id>https://arxiv.org/abs/2610.25665</id>
<link href="https://arxiv.org/abs/2610.25665"/><updated>2026-10-20T00:00:00Z</updated>
<summary>Robotic simulation, navigation, and inspection need photorealistic and geometrically accurate maps. Radiance fields achieve photorealism, but building them from robot data raises three challenges. A robot&#x27;s trajectory serves its task, not reconstruction, so images from few viewpoints leave the geometry under-constrained. Residual errors in camera poses and intrinsics blur the map. The map&#x27;s GPU memory grows with scene size, which limits its level of detail in large scenes. We present \textbf{SpaRV}, a \textbf{Spa}rse \textbf{R}adiance \textbf{V}oxel map rendered by differentiable ray …</summary></entry><entry><title>TNVD-SC: Diagnosing Scan Context Failures in Forests with Terrain-Normalized Vertical Distributions</title><id>https://arxiv.org/abs/2610.25637</id>
<link href="https://arxiv.org/abs/2610.25637"/><updated>2026-10-20T00:00:00Z</updated>
<summary>Long-term LiDAR place recognition in forests is difficult because repetitive vegetation and uneven terrain create severe structural aliasing. We diagnose Scan Context (SC) by separating candidate retrieval from fine matching: on the standardized TreeLoc++ Wild-Places protocol, a TNVD support key places a valid location in the top-25 set for approximately 99% of queries, while conventional SC matching on those candidates reaches only 61.84% mean R@1. With an identical raw-SC candidate set, terrain normalization improves max-height cells by only 1.21 points but vertical-distribution cells by …</summary></entry><entry><title>Where Do the Gaussians Go? Foreground Attraction for Camera-Based Weakly Supervised 3D Occupancy</title><id>https://arxiv.org/abs/2610.25631</id>
<link href="https://arxiv.org/abs/2610.25631"/><updated>2026-10-20T00:00:00Z</updated>
<summary>Camera-based 3D semantic occupancy models can be trained without 3D labels by rendering their predictions into the images and supervising them with 2D pseudo labels. In sparse Gaussian representations trained this way, Gaussian positions are learned only through pixel-wise rendering losses, which we hypothesize give small foreground objects little weight. In trained GaussianFlowOcc models, the Gaussian density on foreground voxels is on average only 1.62 times that on background voxels. We propose a training-only foreground attraction loss that back-projects foreground pseudo-label pixels …</summary></entry><entry><title>Visual-Inertial Odometry for Ground Robots with Dynamic Camera-IMU Extrinsic Calibration</title><id>https://arxiv.org/abs/2610.25397</id>
<link href="https://arxiv.org/abs/2610.25397"/><updated>2026-10-20T00:00:00Z</updated>
<summary>Visual-inertial odometry systems are often constrained by the assumption that sensors are rigidly mounted, which limits their adaptability in practical scenarios involving structural motion. To address this limitation, this paper investigates time-varying camera-IMU extrinsic calibration. First, a dynamic camera-IMU extrinsic calibration method based on the Denavit-Hartenberg convention is proposed by incorporating the robot kinematic model. Second, a two-step initialization strategy is developed to efficiently estimate the initial joint angles, providing a reliable starting point for …</summary></entry><entry><title>LateMatch: Breaking the Interaction Bottleneck via Cacheable Matching for Efficient Visual Localization</title><id>https://arxiv.org/abs/2610.25358</id>
<link href="https://arxiv.org/abs/2610.25358"/><updated>2026-10-20T00:00:00Z</updated>
<summary>Visual localization is critical for embodied agents, but deploying state-of-the-art deep feature matchers on edge devices is fundamentally limited by their massive computational cost. Standard deep matchers tightly interleave intra-image context building and inter-image matching at every layer, creating a severe interaction bottleneck. Localizing a single query against K database images forces the system to execute the full network K independent times with no capacity for caching. To break this bottleneck, we advocate for a paradigm shift toward cacheable image matching. We realize this …</summary></entry><entry><title>GOFusion: Real-Time Gaussian-Occupancy Submap Fusion for Fisher-Informed Autonomous Robot Navigation</title><id>https://arxiv.org/abs/2610.25261</id>
<link href="https://arxiv.org/abs/2610.25261"/><updated>2026-10-20T00:00:00Z</updated>
<summary>In this letter, we present GOFusion, a real-time visual mapping system for autonomous robot navigation that anchors Gaussian primitives to local occupancy maps, providing both spatial awareness for path planning and high-fidelity appearance that enables information-driven robot navigation. GOFusion builds 3D Gaussian maps from pose estimates and local occupancy maps obtained via visual-inertial SLAM and enables pose corrections to maintain both geometric and visual consistency. Furthermore, it restricts the 3D Gaussian Splatting optimization to active submaps to bound GPU memory usage. …</summary></entry><entry><title>Localization and Neural Splatting on the Edge: An FPGA Scene Memory for Robots</title><id>https://arxiv.org/abs/2610.25068</id>
<link href="https://arxiv.org/abs/2610.25068"/><updated>2026-10-20T00:00:00Z</updated>
<summary>Resource-constrained robots and autonomous vehicles need scene memories that localize a camera and render nearby views without a desktop GPU. Scene-coordinate regression (SCR) and 3D Gaussian splatting (3DGS) fit because they avoid an SfM stage, but ACEsplat-style pipelines are GPU-centered, and moving them to an edge FPGA is hard because SCR is pose-sensitive and 3DGS rendering is irregular and capacity-sensitive. We present LENS, an edge scene-memory acceleration system on the AMD KR260 that brings an ACEsplat-style workload to a low-power FPGA/ARM platform. Rather than proposing a new …</summary></entry><entry><title>RoMo-GS: Efficient Online 3D Gaussian Splatting for Robot Mapping via Exposure-Integrated Motion Blur</title><id>https://arxiv.org/abs/2610.24605</id>
<link href="https://arxiv.org/abs/2610.24605"/><updated>2026-10-20T00:00:00Z</updated>
<summary>Online 3D Gaussian Splatting (3DGS) is emerging as a practical way to build a representation for robotics applications. However, deploying it on real-world platforms exposes multiple challenges. Rapid maneuvers of a robot induce motion-blurred images, which corrupt the reconstructed geometry and cause camera pose drift. Furthermore, the number of Gaussians grows without bound during continuous online mapping. In this study, we present RoMo-GS, an online 3DGS system designed to address these challenges. Instead of averaging N discrete sub-frames as in prior motion blur-aware 3DGS, we …</summary></entry><entry><title>Foundation-Model-Driven 3D Scene Graphs for Mobile Manipulation</title><id>https://arxiv.org/abs/2610.23622</id>
<link href="https://arxiv.org/abs/2610.23622"/><updated>2026-10-19T00:00:00Z</updated>
<summary>Geometric and Semantic Foundation models are becoming increasingly popular tools for generating spatial maps for robots. Recent work (e.g., FOUND-IT) has leveraged these tools to construct real-time, task-driven, and open-set 3D scene graphs from a single uncalibrated camera. However, while classical robot mapping techniques have undergone extensive system demonstrations, limited work has been done to develop both the fundamental and the systems wide advancements needed to integrate these new types of robot spatial memory into a full, useable autonomy pipeline. In this paper, we bridge this …</summary></entry><entry><title>F-LIVO: A Feature-Level Geometric Measurement Framework for LiDAR-Inertial-Visual Odometry</title><id>https://arxiv.org/abs/2610.23595</id>
<link href="https://arxiv.org/abs/2610.23595"/><updated>2026-10-19T00:00:00Z</updated>
<summary>Measurement-level LiDAR-Inertial-Visual Odometry (LIVO) can achieve high accuracy, and its practical resource requirements depend on the adopted association and map-maintenance strategy. Persistently attaching dense photometric patches or appearance attributes to mapped LiDAR points can introduce additional storage, association, and update costs. This paper presents F-LIVO, a filter-based LIVO framework that couples a visual-inertial subsystem and a LiDAR-inertial subsystem through feature-level point-to-plane constraints between visual points and LiDAR planes. To preserve cross-modal …</summary></entry><entry><title>FLoTS-SLAM: Optical Flow-Derived Uncertainty for Monocular Dynamic SLAM with Two-Stage Optimization</title><id>https://arxiv.org/abs/2610.23496</id>
<link href="https://arxiv.org/abs/2610.23496"/><updated>2026-10-19T00:00:00Z</updated>
<summary>Monocular simultaneous localization and mapping (SLAM) remains challenging in dynamic environments. Real-time dynamic object identification in such environments is a critical problem. Recent approaches estimate per-pixel uncertainty from rendering residuals or multiview feature inconsistency to identify dynamic regions. These methods lack direct motion evidence, and their accuracy may degrade when reconstruction is inaccurate or features are ambiguous. In addition, such uncertainty merely downweights pixels in bundle adjustment (BA), so inaccurate uncertainty estimates can still impair camera …</summary></entry><entry><title>Micro-Localization: High-Precision Mobile Robot Localization Using Microscopic Ground Texture</title><id>https://arxiv.org/abs/2610.22563</id>
<link href="https://arxiv.org/abs/2610.22563"/><updated>2026-10-19T00:00:00Z</updated>
<summary>We demonstrate high-precision global localization using natural ground texture viewed through microscope optics, achieving localization in the tens-of-micrometers regime. For the planar ground texture localization problem considered here, we relate optical magnification and image-space localization uncertainty to physical localization precision. Leveraging this relationship, we then develop a microscope-based localization system that addresses the calibration, camera-modeling, and focus challenges introduced by high-magnification imaging. We evaluate this system across several surface …</summary></entry><entry><title>RTISSLAM-3D: Full 6-DoF SLAM With an In-Air 3D Imaging Sonar</title><id>https://arxiv.org/abs/2610.22552</id>
<link href="https://arxiv.org/abs/2610.22552"/><updated>2026-10-19T00:00:00Z</updated>
<summary>Echolocating bats navigate dense forests using sonar alone, and in-air 3D imaging sonars now capture the entire frontal hemisphere with every pulse. Sonar SLAM, however, has so far been planar: current systems estimate a 2D trajectory and discard the elevation information in the sonar images, an assumption that does not hold on rough and sloped terrain such as a forest floor. In this paper, we introduce RTISSLAM-3D, a novel 6-DoF SLAM system for a wheeled robot that carries an in-air 3D imaging sonar, an IMU and wheel encoders. A CFAR detector on the sphere reduces every sonar image to a …</summary></entry><entry><title>TriSAR-3D and PaintFusion: A Novel Trimodal LiDAR-RGB-Thermal Dataset and Method for 3D Person Detection in Search and Rescue</title><id>https://arxiv.org/abs/2610.22509</id>
<link href="https://arxiv.org/abs/2610.22509"/><updated>2026-10-19T00:00:00Z</updated>
<summary>Reliable 3D person detection is important for rescue robotics to give first responders situational awareness. Yet most multimodal 3D detection research targets automotive scenarios in which pedestrians mostly appear in a narrow range of upright, near-road poses. It is therefore unclear how much of the reported performance transfers to rescue settings, as a person may be lying, partially occluded, or in unstructured indoor and outdoor environments. To investigate this gap, we introduce TriSAR-3D, a multimodal person detection dataset recorded with a high-resolution 128-channel LiDAR, an RGB …</summary></entry><entry><title>Uni-PNP: Unified Prehensile and Non-prehensile Policy Learning for Generalizable Object Pose Reaching</title><id>https://arxiv.org/abs/2610.21735</id>
<link href="https://arxiv.org/abs/2610.21735"/><updated>2026-10-15T00:00:00Z</updated>
<summary>Object manipulation often requires combining non-prehensile actions with grasping. However, existing approaches typically develop these capabilities separately and integrate them by sequencing distinct primitives through prescribed intermediate objectives, limiting the coordination of contact motions and grasping. Their integration also remains sensitive to object and gripper geometry and depends on particular environmental supports, complicating real-world deployment. We present Uni-PNP, a unified policy that jointly learns prehensile and non-prehensile manipulation for object pose reaching …</summary></entry><entry><title>From Optical Flow to Safety: Visual Safety Certification via Scale-Free Relative Motion</title><id>https://arxiv.org/abs/2610.21374</id>
<link href="https://arxiv.org/abs/2610.21374"/><updated>2026-10-15T00:00:00Z</updated>
<summary>Safe autonomous navigation using monocular vision remains challenging because explicit obstacle states are not directly observable. This letter introduces a visual safety-certification paradigm that uses scale-free, depth-normalized relative motion encoded by monocular optical flow as the representation for collision-risk certification, without reconstructing obstacle position, velocity, geometry, or a metric world model. Unlike conventional optical-flow-based navigation approaches that rely on image motion to shape avoidance behavior, the proposed framework directly encodes collision-cone …</summary></entry><entry><title>LIN-SLAM: Lightweight LiDAR--Inertial Neural SLAM for Real-Time Onboard Navigation</title><id>https://arxiv.org/abs/2610.21199</id>
<link href="https://arxiv.org/abs/2610.21199"/><updated>2026-10-15T00:00:00Z</updated>
<summary>Geometric light detection and ranging (LiDAR)--inertial simultaneous localization and mapping (SLAM) provides efficient state estimation but lacks the continuous map representation and global refinement capabilities of neural implicit SLAM, while neural implicit methods remain computationally expensive. We propose Lightweight LiDAR--Inertial Neural SLAM (LIN-SLAM), a hybrid method that couples high-rate geometric LiDAR--inertial estimation with neural implicit tracking, continual mapping, and global refinement for accurate real-time onboard SLAM. Experiments on twelve representative sequences …</summary></entry><entry><title>RoPE-Flow: Monocular Vision-based Robot Pose Estimation via 2D Graph-Conditioned 3D Flow Matching</title><id>https://arxiv.org/abs/2610.21086</id>
<link href="https://arxiv.org/abs/2610.21086"/><updated>2026-10-15T00:00:00Z</updated>
<summary>Camera-to-robot pose estimation from a monocular image is significant for vision-based robot navigation and control. However, recovering 3D structural features from 2D observations remains a challenging task. Existing camera-to-robot pose estimation methods either rely on time-consuming iterative rendering or involve sophisticated 2D-3D registration which suffers from projection ambiguity, accumulated errors for distal joints and imbalanced learning for different joints. In this work, we propose RoPE-Flow, an end-to-end flow matching-based framework for camera-to-robot pose estimation. From …</summary></entry><entry><title>Line-Augmented cuVSLAM: Robust Visual Odometry in Low-Texture Environments</title><id>https://arxiv.org/abs/2610.20958</id>
<link href="https://arxiv.org/abs/2610.20958"/><updated>2026-10-14T00:00:00Z</updated>
<summary>Autonomous mobile robots in warehouses and production facilities operate in precisely the environments that defeat point-feature visual odometry: featureless aisles, uniform walls, repetitive racking and specular floors. Such environments are, however, rich in straight-edge structure: rack uprights, door frames, wall junctions and cabinet outlines present high-contrast linear edges stable across wide viewpoint changes. A line-feature extension to cuVSLAM, a CUDA-accelerated visual-SLAM system, is presented that recovers this signal. Lines are parameterised as Plücker coordinates for geometric …</summary></entry><entry><title>CoWear: Towards Collaborative Wearable Inertial Localization with Multiple Smart Devices</title><id>https://arxiv.org/abs/2610.20596</id>
<link href="https://arxiv.org/abs/2610.20596"/><updated>2026-10-14T00:00:00Z</updated>
<summary>Consumer smart devices observe the same human motion from different body locations, yet existing inertial-localization benchmarks rarely provide synchronized heterogeneous wearables with device-specific motion ground truth. We present CoWear, a dataset and reference framework for collaborative inertial localization using a smartphone, smartwatch, and smart glasses. The dataset contains over 30 participants, over 300 walking sessions, and more than 30 hours and 100 km of aggregate device trajectories, with each device individually tracked by motion capture. To enable collaboration across …</summary></entry><entry><title>Smart Fusion for Adaptive Visual-IMU Weighting in cuVSLAM Sparse Bundle Adjustment</title><id>https://arxiv.org/abs/2610.20226</id>
<link href="https://arxiv.org/abs/2610.20226"/><updated>2026-10-14T00:00:00Z</updated>
<summary>In cuVSLAM, visual and inertial measurement unit (IMU) residuals are fused in sparse bundle adjustment (SBA) with a weighting fixed by pre-calibrated noise covariances, leaving no mechanism to adapt the visual-inertial balance at runtime. We introduce a scalar $α\geq1$ that upscales the visual information matrix relative to the IMU preintegration constraint. Across the candidate set $\{1.0,2.0,5.0,10.0,20.0\}$, the resulting trajectories form two empirical performance regimes. The IMU-TRUST regime contains $α\in\{1,2\}$ near the calibrated baseline, while the VISION-TRUST regime contains …</summary></entry><entry><title>Why 3D Reconstruction Breaks Down on Under-Ice AUV Video, and How to Predict It</title><id>https://arxiv.org/abs/2610.19993</id>
<link href="https://arxiv.org/abs/2610.19993"/><updated>2026-10-14T00:00:00Z</updated>
<summary>Reconstruction of 3D structures using under-ice AUV video footage has been inaccurate, although it is not certain whether this is due to shortcomings in the methods or an inherent deficiency of the capture system. We test four different models for reconstruction on the same Antarctic under-ice AUV video (Icefin, Kamb Ice Stream): classical feature matching SfM, differentiable photometric splatting, volumetric depth fusion, and a pose-free feed-forward foundation model. All four fail, each in a distinct way: near-total registration yielding almost no structure, geometrically broken output …</summary></entry><entry><title>HyperLoop: Hyperspectral-Assisted Loop Closure Detection in 3D-SLAM for Planetary Exploration</title><id>https://arxiv.org/abs/2610.19742</id>
<link href="https://arxiv.org/abs/2610.19742"/><updated>2026-10-14T00:00:00Z</updated>
<summary>Autonomous navigation of planetary rovers is challenged by visually repetitive, featureless terrain. SLAM systems based on 3D Gaussian Splatting (3DGS) offer dense mapping but rely on RGB appearance descriptors that degrade under perceptual aliasing - a common failure mode in extraterrestrial environments where physically distinct locations appear visually identical. This paper presents HyperLoop, the first framework integrating hyperspectral imaging (HSI) into the loop closure module of a 3DGS-based SLAM system. Hyperspectral descriptors encode material-level spectral signatures …</summary></entry><entry><title>GS-PRM: Gaussian Visual Roadmap for Image-Goal Navigation</title><id>https://arxiv.org/abs/2610.19541</id>
<link href="https://arxiv.org/abs/2610.19541"/><updated>2026-10-14T00:00:00Z</updated>
<summary>Image-goal navigation requires a global planner that connects visually specified endpoints while providing observations that a local policy can follow. Three-dimensional Gaussian Splatting (3DGS) provides map-registered RGB, opacity, and depth renderings, but does not explicitly encode navigable topology. We introduce GS-PRM, a Gaussian visual roadmap whose milestones, local connections, and visual references are constructed directly through 3DGS rendering without deriving an occupancy grid or signed distance field. We define render-based collision-free (RC-free) configurations and paths. …</summary></entry><entry><title>IMU-Bench: Benchmarking Wrist IMU Representations Across Kinematic, Semantic and Clinical Tasks</title><id>https://arxiv.org/abs/2610.19481</id>
<link href="https://arxiv.org/abs/2610.19481"/><updated>2026-10-14T00:00:00Z</updated>
<summary>Wrist-worn inertial measurement units (IMUs) provide a common sensing modality for tasks ranging from activity and gesture recognition to pose estimation, inertial odometry and clinical motor assessment. Existing wearable benchmarks evaluate performance across multiple tasks, but leave open how supervision for one task affects transfer to others and whether these tasks benefit from a shared representation. We present IMU-Bench, a benchmark of ten tasks from eight datasets for studying IMU multi-task performance and cross-task transfer. We compare six self-supervised methods pretrained on …</summary></entry><entry><title>Spacecraft Pose Tracking via Kinematic Prediction and Selective Event Correction</title><id>https://arxiv.org/abs/2610.19465</id>
<link href="https://arxiv.org/abs/2610.19465"/><updated>2026-10-14T00:00:00Z</updated>
<summary>In initialized spacecraft tracking, a short-horizon motion prediction remains available as event support changes. Observation-Aligned Event Innovation (OA-EI) uses events to correct selected components of this prediction. A constant-body-twist model propagates the complete pose; the event encoder proposes rotational and normalized image-plane translation corrections, retaining propagated axial depth. Candidate magnitudes come from a bounded Scale Gate and a deterministic activity factor, with empty windows returning the prediction unchanged. Evaluation uses four FRESH physical-event …</summary></entry><entry><title>Into the LidarVerse: A Real-Time Unified LiDAR World Model Across Tasks and Sensors</title><id>https://arxiv.org/abs/2610.19201</id>
<link href="https://arxiv.org/abs/2610.19201"/><updated>2026-10-13T00:00:00Z</updated>
<summary>We present LidarVerse, a real-time unified LiDAR world model for sensor simulation across tasks and sensors. Existing LiDAR simulators largely follow one of two complementary paradigms: reconstruction-based methods preserve the geometry of a captured scene but require lengthy per-scene optimization, whereas generative methods amortize learning across data but lack the consistency needed for long-horizon rollouts. LidarVerse brings both paradigms into a single, unified conditional generative framework. A universal tokenizer maps LiDAR range sequences into a shared latent space, where a …</summary></entry><entry><title>Benchmarking 3D Reconstruction for Under-Ice Robotic Perception in Arctic Environments</title><id>https://arxiv.org/abs/2610.19097</id>
<link href="https://arxiv.org/abs/2610.19097"/><updated>2026-10-13T00:00:00Z</updated>
<summary>As the Arctic transitions toward a seasonally ice-free state, capturing the complex morphology of submerged sea ice is crucial for advancing models of ocean-ice-atmosphere heat exchange and monitoring under-ice habitats. Currently, sub-surface ice mapping is predominantly achieved through acoustic sensors such as multibeam sonar. While sonar provides robust large-scale geometry, it lacks spectral and high-resolution textural information required to record fine morphological features - a critical limitation in under-ice environments, where sparse visual features and degraded sensing conditions …</summary></entry><entry><title>RadarGSOcc: Doppler-Aware 3D Semantic Occupancy Prediction Using 4D Radar Tensor with Geometric-Semantic Feature Extraction</title><id>https://arxiv.org/abs/2610.18686</id>
<link href="https://arxiv.org/abs/2610.18686"/><updated>2026-10-13T00:00:00Z</updated>
<summary>3D semantic occupancy prediction is crucial for autonomous driving, but camera-based methods degrade in low-light conditions and LiDAR-based methods are sensitive to adverse weather. 4D radar is more robust, yet its sparsity and the high cost of radar tensor processing limit its use. We propose Radar Geometric-Semantic Occupancy Prediction (RadarGSOcc), an efficient framework that directly processes 4D radar tensors by separately extracting geometric and semantic features, including Doppler information, with a deformable attention-based geometric refinement module as its key component. We …</summary></entry><entry><title>RTISSLAM: In-air Imaging Sonar SLAM using a Robust Pose Graph and Occupancy Grid Mapping</title><id>https://arxiv.org/abs/2610.18479</id>
<link href="https://arxiv.org/abs/2610.18479"/><updated>2026-10-13T00:00:00Z</updated>
<summary>Sonar was one of the first sensors with which mobile robots built maps, and in-air sonar keeps working where cameras and lidar fail, in darkness, smoke, dust and next to glass. Classical sonar SLAM, however, relied on geometric features or occupancy grids built from sparse range readings, and both struggle with the specular reflections that dominate indoor sonar. In this letter, we introduce RTISSLAM, a novel sonar-only SLAM system for an embedded 3D imaging sonar, which combines the robust pose graph of BatSLAM 2.0 as back-end with an occupancy grid as map. Energyscapes from …</summary></entry><entry><title>Augmenting Real-time Visualization in Minimally Invasive Surgery with Particle Filtering and Depth-Aware Occlusion Handling</title><id>https://arxiv.org/abs/2610.18422</id>
<link href="https://arxiv.org/abs/2610.18422"/><updated>2026-10-13T00:00:00Z</updated>
<summary>We present a real-time, hybrid framework for occlusion handling and depth-aware tracking in minimally invasive surgeries (MIS). Occlusions caused by surgical instruments often obscure the region of interest (ROI), affecting surgical precision. To address this, our approach integrates enhanced You Only Look Once (YOLO) based detection, Particle Filtering (PF), and monocular depth estimation using Multiple Depth Estimation Accuracy with Single Network (MiDaS). Occlusion is detected using a distance-based threshold between instruments and ROI. Experimental results demonstrate robust instrument …</summary></entry><entry><title>CoSMO: Conformal Semantic Mapping for Open-World Safe Robot Navigation</title><id>https://arxiv.org/abs/2610.18321</id>
<link href="https://arxiv.org/abs/2610.18321"/><updated>2026-10-13T00:00:00Z</updated>
<summary>Safe autonomous navigation requires not only geometric obstacle avoidance but also semantic awareness. Different object categories demand different safety clearances, and the set of relevant categories may expand as the robot explores novel environments. Vision-language models (VLMs) offer rich semantic representations for building maps of unknown scenes, yet their confidence scores are poorly calibrated, making raw predictions unreliable for safety-critical planning. Conformal prediction (CP) can provide coverage guarantees, but existing methods assume a fixed label set and stationary data, …</summary></entry><entry><title>ReForesight: Occlusion-Robust Re-Identification and Future Occupancy Forecasting for Dynamic Semantic Mapping</title><id>https://arxiv.org/abs/2610.17279</id>
<link href="https://arxiv.org/abs/2610.17279"/><updated>2026-10-12T00:00:00Z</updated>
<summary>Robots sharing walkways need to know where people will be, yet semantic occupancy maps show only where they are. We present ReForesight, an open-source ROS 2 toolkit that adds instance-level future occupancy and re-identification after occlusion to a particle-based semantic mapping pipeline. A 36.6k-parameter MLP predicts each tracked person or vehicle up to 3 s ahead, guarded by a Kalman fallback and a stationary gate, and the object&#x27;s own points are moved to the forecast pose, forming a &quot;ghost&quot; point cloud in the map frame without an occupancy decoder. An optional tracker re-associates …</summary></entry><entry><title>Physical SLAM: Physics-aware Simultaneous Localisation and Mapping</title><id>https://arxiv.org/abs/2610.17260</id>
<link href="https://arxiv.org/abs/2610.17260"/><updated>2026-10-12T00:00:00Z</updated>
<summary>To reconstruct a predictive 4D representation of the physical world from monocular video captured by a moving camera, we jointly reconstruct dynamic Gaussian radiance fields and infer their underlying physical dynamics. This paper proposes \emph{Physical SLAM}, a physics-aware method for constructing 4D Gaussian fields of deformable objects and predicting their future state when subjected to external actions, given a sequence of RGB-D images. Our method separates the scene into a static background Gaussian field for camera localization and a dynamic object Gaussian field driven by a …</summary></entry><entry><title>LiDAR-based Humanoid Navigation in Dynamic, Non-Convex Environments via Spatio-Temporal Safe Corridors</title><id>https://arxiv.org/abs/2610.17232</id>
<link href="https://arxiv.org/abs/2610.17232"/><updated>2026-10-12T00:00:00Z</updated>
<summary>Navigating humanoid robots through dynamic, non-convex environments requires tightly coupling onboard perception with footstep planning and dynamic locomotion control. Existing methods frequently discard complex free space through simplified convex obstacle bounds and fail to account for real-time dynamic occupancy predictions. This paper presents a real-time framework for humanoid navigation that directly constructs spatio-temporal safe corridors from LiDAR-based particle representations and couples them with Linear Inverted Pendulum (LIP)-based planning and Whole Body Control (WBC) to …</summary></entry><entry><title>Recovering from Pose-Selection Failures in Repeated Visual Localization</title><id>https://arxiv.org/abs/2610.16409</id>
<link href="https://arxiv.org/abs/2610.16409"/><updated>2026-10-12T00:00:00Z</updated>
<summary>Repetitive structures can give an incorrect pose candidate more inlier support than an accurate one, causing visual localization to select it. History-Guided Pose Reselection (HPR) uses coarse position forecasts from up to five past localization outputs to distinguish well-separated current-query candidates. The best-fitting forecast proposes an alternative; HPR accepts it only if every well-fitting forecast is much closer to it than to the localizer&#x27;s pose. HPR needs no odometry and returns the selected candidate unchanged, using prediction for selection rather than pose refinement. With one …</summary></entry><entry><title>All-St3R SLAM: Real-time RGB Dynamic SLAM with Pixel-wise Motion Masking</title><id>https://arxiv.org/abs/2610.16143</id>
<link href="https://arxiv.org/abs/2610.16143"/><updated>2026-10-12T00:00:00Z</updated>
<summary>SLAM (Simultaneous Localization and Mapping) is a core technology in autonomous systems that enables them to estimate their own position and build a map of unknown environments simultaneously. SLAM systems in dynamic environments are of great practical importance. However, existing dynamic SLAM approaches still have several limitations like over-removal and high computational costs. To address these limitations, we propose a real-time RGB Dynamic SLAM framework that precisely removes moving objects at the pixel level without relying on predefined labels or segmentation models. Our system …</summary></entry>
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